'use strict'
const path = require('path')
const defaultSettings = require('./src/settings.js')

const WebpackAliyunOss = require('webpack-aliyun-oss')

const env = process.env.NODE_ENV
let plugins = []
// #当生产打包的时候部署
if (env === 'production dddddd') {
  const developmentOss = new WebpackAliyunOss({
    // oss相关配置 .aliyuncs.com
    // #LTAI5tQ1gSSvvxbn1RWyUAfA // #51wpxsfJoHWced3xvpW56xL7GcSYpv
    region: 'oss-cn-beijing',
    accessKeyId: 'LTAI5tQ1gSSvvxbn1RWyUAfA',
    accessKeySecret: '51wpxsfJoHWced3xvpW56xL7GcSYpv',
    bucket: 'oss-yby',
    // 忽略上传sourcemap到oss，因为oss是公开的，不应该将sourcemap对外
    from: ['./dist/**', '!**.map'], // 上传的文件或目录
    dist: `/yangbuyi-ui`, // 上传到oss的指定目录
    // 配置标识符 "/" 和 "\" 的区别
    setOssPath: (filePath) => {
      const index = filePath.lastIndexOf('dist')
      const Path = filePath.substring(index + 4, filePath.length)
      return Path.replace(/\\/g, '/')
    },
    setHeaders: () => false,
    // 出错信息写入本地upload.error.log
    logToLocal: true,
    // 并发上传的数量
    parallel: 100,
    // 是否覆盖oss同名文件
    overwrite: true
  })
  console.log(developmentOss)
  plugins = [
    developmentOss
  ]
}

function resolve(dir) {
  return path.join(__dirname, dir)
}

const name = defaultSettings.title || '杨不易呀RBAC' // page title

// If your port is set to 80,
// use administrator privileges to execute the command line.
// For example, Mac: sudo npm run
// You can change the port by the following method:
// port = 9527 npm run dev OR npm run dev --port = 9527
const port = process.env.port || process.env.npm_config_port || 80 // dev port

// vue.config.js 配置说明
// 官方vue.config.js 参考文档 https://cli.vuejs.org/zh/config/#css-loaderoptions
// 这里只列一部分，具体配置参考文档
module.exports = {
  // 部署生产环境和开发环境下的URL。
  // 默认情况下，Vue CLI 会假设你的应用是被部署在一个域名的根路径上
  // 例如 https://www.ruoyi.vip/。如果应用被部署在一个子路径上，你就需要用这个选项指定这个子路径。例如，如果你的应用被部署在 https://www.ruoyi.vip/admin/，则设置 baseUrl 为 /admin/。
  publicPath: process.env.NODE_ENV === 'production' ? '/' : '/',
  // 在npm run build 或 yarn build 时 ，生成文件的目录名称（要和baseUrl的生产环境路径一致）（默认dist）
  outputDir: 'dist',
  // 用于放置生成的静态资源 (js、css、img、fonts) 的；（项目打包之后，静态资源会放在这个文件夹下）
  assetsDir: 'static',
  // 是否开启eslint保存检测，有效值：ture | false | 'error'
  lintOnSave: process.env.NODE_ENV === 'development',
  // 如果你不需要生产环境的 source map，可以将其设置为 false 以加速生产环境构建。
  productionSourceMap: false,
  // webpack-dev-server 相关配置
  devServer: {
    host: '0.0.0.0',
    port: port,
    open: true,
    overlay: {
      warnings: false,
      errors: true
    },
    proxy: {
      [process.env.VUE_APP_BASE_API]: {
        // target: `http://lzys522.cn:9735`,
        target: `http://127.0.0.1:9735`,
        changeOrigin: true,
        pathRewrite: {
          ['^' + process.env.VUE_APP_BASE_API]: '/'
        }
      },
      '/upload': {
        target: `http://lzys522.cn:9735`,
        // target: `http://127.0.0.1:${process.env.VUE_APP_BASE_PORT}`,
        changeOrigin: true,
        pathRewrite: {
          '^/upload': ''
        }
      }
    },
    // 此处开启 https
    https: false
  },
  configureWebpack: {
    // 引入qq登录sdk
    externals: {
      qc: 'QC'
    },
    // provide the app's title in webpack's name field, so that
    // it can be accessed in index.html to inject the correct title.
    name: name,
    resolve: {
      alias: {
        '@': resolve('src')
      }
    },
    // 插件oss打包部署
    plugins: plugins
  },
  chainWebpack(config) {
    // 这个是给webpack-dev-server开启可IP和域名访问权限。
    config.devServer.disableHostCheck(true)
    // it can improve the speed of the first screen, it is recommended to turn on preload
    // it can improve the speed of the first screen, it is recommended to turn on preload
    config.plugin('preload').tap(() => [
      {
        rel: 'preload',
        // to ignore runtime.js
        // https://github.com/vuejs/vue-cli/blob/dev/packages/@vue/cli-service/lib/config/app.js#L171
        fileBlacklist: [/\.map$/, /hot-update\.js$/, /runtime\..*\.js$/],
        include: 'initial'
      }
    ])

    // when there are many pages, it will cause too many meaningless requests
    config.plugins.delete('prefetch')

    // set svg-sprite-loader
    config.module
      .rule('svg')
      .exclude.add(resolve('src/icons'))
      .end()
    config.module
      .rule('icons')
      .test(/\.svg$/)
      .include.add(resolve('src/icons'))
      .end()
      .use('svg-sprite-loader')
      .loader('svg-sprite-loader')
      .options({
        symbolId: 'icon-[name]'
      })
      .end()

    config
      .when(process.env.NODE_ENV !== 'development',
        config => {
          config
            .plugin('ScriptExtHtmlWebpackPlugin')
            .after('html')
            .use('script-ext-html-webpack-plugin', [{
              // `runtime` must same as runtimeChunk name. default is `runtime`
              inline: /runtime\..*\.js$/
            }])
            .end()
          config
            .optimization.splitChunks({
              chunks: 'all',
              cacheGroups: {
                libs: {
                  name: 'chunk-libs',
                  test: /[\\/]node_modules[\\/]/,
                  priority: 10,
                  chunks: 'initial' // only package third parties that are initially dependent
                },
                elementUI: {
                  name: 'chunk-elementUI', // split elementUI into a single package
                  priority: 20, // the weight needs to be larger than libs and app or it will be packaged into libs or app
                  test: /[\\/]node_modules[\\/]_?element-ui(.*)/ // in order to adapt to cnpm
                },
                commons: {
                  name: 'chunk-commons',
                  test: resolve('src/components'), // can customize your rules
                  minChunks: 3, //  minimum common number
                  priority: 5,
                  reuseExistingChunk: true
                }
              }
            })
          // https:// webpack.js.org/configuration/optimization/#optimizationruntimechunk
          config.optimization.runtimeChunk('single')
        }
      )
  }
}
